On Aug. 17, we hosted an INconversation with Tracy Fullerton, world-renowned game designer and the mastermind behind the critically acclaimed Walden, a game. (You can get your copy of the game here and see photos of the event here)
Here are five things we learned from that conversation, moderated by historian and digital humanist Jen Guiliano: | |||||
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This event was in partnership with Gen Con and Sun King Brewing Co., and took place at the City Way Gallery curated by iMOCA. If you’re interested in topics like this, you might also like some of our other Quantum Leap programs–including Frankenfest and our INconversation with Ray Bradbury scholar Jonathan Eller. |
Posted In: Quantum Leap