INconversation with Tracy Fullerton
August 16, 2017 | City Way Gallery curated by iMOCA
“I went to the woods because I wished to live deliberately…” Since this line was first written by American philosopher Henry David Thoreau in 1854, it’s inspired thinkers, writers, artists and naturalists. But only recently did someone decide Thoreau’s short memoir was the perfect blueprint for an online game.
Walden, a game, to be released this summer, is a first-person simulation of Thoreau’s life during his experiment in self-reliant living at Walden Pond. It’s been generating tons of buzz, including in The New York Times and at Davos, for its creativity, its beauty and its sheer unlikeliness. Join us as we welcome lead designer Tracy Fullerton, director of the Game Innovation Lab at the University of Southern California School of Cinematic Arts, to talk about “the world’s most improbable video game.”
In the game, as in life, the goal is to achieve balance between the quotidian (growing or hunting food, chopping wood) and the sublime (walking in the woods, reading, talking with visitors). It’s a singular example of how digital technologies, guided by a startlingly creative mind, can make the humanities accessible, fun and participatory in a whole new way.
Listen in as Tracy shares how—and why—she turned a 19th-century memoir into a 21st-century digital game. We’ll get a peek at the game itself and learn about the delightful challenges of its creation, from scouring Thoreau’s original surveys of Walden Pond to create the game’s landscape and establishing rules and choices for the first-person player, to designing a color scheme and soundtrack that subtly cue the players to their success or failure in “living deliberately.” And we’ll think together about the remarkable possibilities of games and their ability to help us navigate our complicated, ever-changing world.
This special INconversation is proudly presented in partnership with GenCon. Special thanks to Sun King Brewing Co., for providing a complimentary beer to attendees and to The Iron Yard for hosting us. In addition, The Iron Yard is offering all attendees one free coding class.
INconversation with Jonathan Eller
October 23, 2017 | Ash & Elm Cider Company
It’s hard to overstate the importance of the seven-decade career of writer Ray Bradbury. Today Bradbury’s books, papers and many personal artifacts are housed at IUPUI’s Center for Ray Bradbury Studies. Professor Jonathan Eller, one of the world’s foremost experts on the author, is shepherd of this incredible treasure trove. He joins us for this Quantum Leap INconversation to discuss Bradbury and his legacy, the deep connections between the author and the space program, and the unique role of science fiction in helping us imagine the future.
Thanks to a partnership with Ash & Elm Cider Company, attendees will be able to sip a limited-edition cider inspired by Bradbury’s famous dandelion wine recipe. Ray Haberski, Professor of History and Director of American Studies at IUPUI, will moderate.
INconversation with Jennifer Walthall
Jan. 24, 2017 | Indiana Humanities
The opioid epidemic is the biggest public health challenge Indiana has faced in a generation. Public officials, health care providers, and law enforcement members see up close how it’s ravaging communities across the state. But like any crisis, creative and compassionate people are developing innovative strategies to address the epidemic. One of them is Dr. Jennifer Walthall, Secretary of the Indiana Family and Social Services Administration. Jennifer is leading the charge to use data to target the areas of the state most in need of treatment programs. The eventual goal is not only to more efficiently direct the state’s resources to where people need them most, but also to start to use data to predict where the next outbreak could occur.
Join us for this fascinating conversation, moderated by Chad Priest, CEO of the American Red Cross Indiana Region, to hear how big data is transforming public health and learn what’s next in the battle against the opioid scourge.